DayZ Mod 1.8.7 Server Update
DayZ Mod 1.8.7 is out and we will update ours Server Today. Thank you for your understanding.
- Added Shovel to replace etool eventually
- Water bottles can now be emptied.
- Crowbar & BaseBat can now knock out a player if hit in the head.
- Preset system for variables. (Custom,Classic,Vanilla,Elite)
- dayz_nutritionValuesSystem Variable to disable the current nutrition
- system in vanilla (part of the preset system).
- Loot spawning system.
- PKM light machine gun.
- New weapons: L110A1, UK59, RPK
- New magazines: 50 round UK59, 75 round RPK, 100 round M249
DayZ Mod 1.8.5 Server Update
DayZ Mod 1.8.5 is out and we will update ours Server Today. Thank you for your understanding.
- Added Global attack range value.
- all 7 attachments added to loot system. (old system, waiting on some new models)
- Maintenance mode for built items has been started. (can be Enabled/Disabled by the admin, Times can be changed by the server admins).
- Some built items can now be dismantled by players each object requires different tools to dismantle each object has a chance to break tools used. (Example Sandbag fence requires a shovel)
- New crafting Recipe Nails,(equip_metal_sheet X 1 = equip_nails X 10, Toolbox Needed, MetalSheet spawns Construction,Industrial).
DayZ Mod 1.8.4 Server Update
DayZ Mod 1.8.4 is out and we will update ours Server Today. Thank you for your understanding.
- [New] - New Wooden Gates now added and working.
- [New] - Able to gather Stone from rocks.
- [New] - 2 New Tools (pickaxe, sledgeHammer)
- [New] - 1 New Equip item (Lever) other wise known as a handle.
- [New] - Damage Multiplier for Zeds. (dayz_DamageMultiplier, 0 and 1 = Disabled, everything above multipliers the scale damage).
- [New] - Accidental Murder - When a hero is wearing the garb of a non-civilian you are taking your life in your own hands, Attackers humanity should not be punished for killing a survivor who has shrouded his identity in military garb. (Not 100% sure on this but its a community request)
- [New] - Weapon Attachment System.
- [New] - Weapons - Mosin Nagan + Variants, Crossbow Variants
- [Updated] - Loot Tables add tranquilizer darts for the crossbow. (Tranquiliser_Bolt)
- [Updated] - Loot Tables add explosive darts for the crossbow. (Crossbow_EX_Bolt)
- [Updated] - Alice Backpack readded
- [Updated] - Alice backpack updated [1 X weapon, 18X magazines] (Should fill the gap between the Assault pack)
- [Updated] - Global zeds increased to 1k from 300
- [Updated] - Zombie attack radius increased back to 3.6 meters. (attack radius if the player is in this radius you will be damaged.)
- [Updated] - AI damaged lowered. (Risk vs Reward was to great)
- [Updated] - Temperature changes for animation states. (should make your character much colder)
- [Updated] - Spawn radius updated to 300 meters up from 200
- [Updated] - Infected players can now infect other players at 12 meters up from 8.
- [Updated] - Building timeouts for spawning loot Documented change to 15 mins (1.8.3).
- [Updated] - Made melee hit impact longer.
- [Updated] - Transfusion - Giving bad blood to players no longer refils the blood of the player receiving the blood.
- [Updated] - Rest at tents has been fixed and updated. Read Notes for info.
- [Updated] - Temperature now lowers/Raises based on different effects.
- [Updated] - Added equip_Crossbow_Kit to loot tables
- [Fixed] - Blood bagging should now be working correctly, Removed server spam and fixed missing var in 1.8.3.
- [Fixed] - Oil Barrels Graphic Glitch 1.8.3
- [Fixed] - Duty system updated, Animations should now affect stamina and aiming again. (weapon sway/exhaustion)
- [Fixed] - Watchtower bells ring throughout whole Chernarus!
- [Fixed] - Duplicate action menu for fires.
- [Fixed] - Being hit with a vehicle is no longer risk free.
- [Fixed] - Opening a bag on the ground.
- [Fixed] - Take Magazine from ground.
- [Fixed] - Gather animation loop bug (No animation while gathering confrere leaves) for now
- [Fixed] - Fire Monitor is now active again on fire places.
- [Fixed] - Ai should now be forced into spawning around wrecks.
- [Fixed] - Destroying tents should now have a global fire effect.
- [Fixed] - When you exit a server your returned to lobby not thrown out of game. (BEC has Autokick lobby idlers)
- [Fixed] - zed generation has been updated to fully support Wrecks. This should allow wrecks to always spawn zeds
- [Fixed] - destrtype on fireplace this should stop them blowing up when shot.
- [Fixed] - Login skin change.
- [Fixed] - Rating issue. Should stop vehicles being locked out to players with negative rating.
- [Removed] - the default action menu from fire places.
DayZ Mod 1.8.3 Server Update
DayZ Mod 1.8.3 is out and we will update ours Server Today. Thank you for your understanding.
DayZ Mod 1.8.2 Server and Patch System Update